#ifndef __BUTTONS_H #define __BUTTONS_H #include "mgos.h" #include #define MAX_BUTTONS 8 struct button_t { uint8_t gpio; float last_change; }; int buttons_init(const char *flag); uint8_t buttons_find_by_gpio(uint8_t gpio); bool buttons_touch_by_gpio(uint8_t gpio); float buttons_get_last_change_by_gpio(uint8_t gpio); bool buttons_touch_by_idx(uint8_t idx); float buttons_get_last_change_by_idx(uint8_t idx); uint8_t buttons_get_gpio_by_idx(uint8_t idx); void buttons_cb(int gpio, void *args); #endif // __BUTTONS_H